Enter the Gungeon - Beginner's Curse Guide (2024)

Enter the Gungeon - Beginner's Curse Guide (1)

Posted on 06/16/2021

By Erkijokko

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Enter the Gungeon - Beginner's Curse Guide (2)

  • Title: Enter the Gungeon
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Have you ever seen a strange purple smoking-looking item and picked it up, only to die from immediate death syndrome seconds later? Did you happen to wonder what happened? If that’s the case, this guide is for you. I’ll go over the fundamentals of curse in this death simulator.

Curse Summary

The curse is a hidden stat that can affect various gameplay elements when entering the dungeon. Cursed items emit purple/black smoke particles. There are cursed weapons and items that always look the same. The curse increases in one-point increments, but some items can have multiple curses.

Curse Effects

  • The curse’s primary function is to buff your enemies. Enemies who have been cursed will appear in the form of jams. They turn red and black and deal the same amount of damage as a full heart container. They have three times their normal health and can move and shoot 50% faster. At one curse, there is a 1% chance that a random enemy in each room will be jammed. As an aside, jammed enemies will take contact damage even if their normal version does not.
  • Jammed enemies drop a lot more shells, so weigh the risk/reward before picking up a cursed item.
  • If a Keybullet or Chance is jammed, it will drop twice the usual reward when killed. Bosses who are overworked do show up.
  • Despite the fact that their attack patterns remain unchanged, their attacks deal twice as much damage.
  • In addition, their total health is multiplied by 1.2. For instance, 1.2 x 100 = 120.
  • With each point of the curse, the drop rate of ammo upon a room clear increases by 1.05 percent.
  • For each point of the curse, the chance of a chest spawning as mimic increases by 2.1 percent. When you obtain 47 curse, this percentage increases to 100%. This is extremely difficult, if not impossible, to accomplish in a single run, but it is still something to consider.
  • For each point of the curse, the chance of a chest having a fuse increases by 5%.
  • If the player has at least one curse point, they can enter the black market without having to carry 100 shells.
  • The lord of the jammed spawns if the player obtains 10 points of curse in a single run. It is immune to all forms of damage and will pursue the player until he or she dies.

Gaining Curse

Picking up and carrying the following weapons will result in a curse:

  • Boxing glove (1)
  • Casey (2)
  • Excaliber (2.5)
  • Fightsabre (2)
  • Huntsman (1)
  • Shellegun (1)
  • Stone Dome (1)
  • Unicorn Horn (1)
  • Wood Beam (1)
  • Finished Gun (5)

Picking up and carrying the following items will result in a curse:

  • Big Boy (1)
  • Blank Bullets (1.5)
  • Blood Brooch (1)
  • Bracket Key (1)
  • Cursed Bullets (1)
  • Elder Blank (2)
  • Holey Grail (1)
  • Katana Bullets (1)
  • Knife Shield (1)
  • Lament Configurum (1)
  • Scouter (1)
  • Sixth Chamber (2)
  • Yellow Chamber (2)

Curse can be obtained by praying at the following shrines:

  • Ammo Shrine (3.5)
  • Angle Shrine (1.5)
  • Dice Shrine granting Cursed
  • Hero Shrine (9 regardless of any previous curse)

You can acquire curse by performing the following actions:

  • Purchasing anything from cursula (2.5 + any curse the purchased item has)
  • Giving a gun to the witches (2)
  • Smashing a mirror or opening the chest inside it (3.5)
  • Stealing from a shop (1 + any curse the purchased item has)
  • Getting badge, then talking to the police officer when he dies (2)
  • Using spice (0,5 first time, +1 for each subsequent use.)
  • Transforming into Cormorant (3)
  • Picking up any item/gun produced by the Lament Configurum (1)
  • Standing near a cursed pot for too long (1 for every cycle)

Removing Curse

You can get rid of the curse by doing the following:

  • Dropping any cursed item/gun.

Curses can be lifted by praying at the following shrines:

  • Cleanse shrine (sets curse to 0 if curse is lesser than 10)
  • Dice shrine granting Cleansed (removes up to 10 curse)

Trivia

Things I couldn’t fit anywhere else:

  • Stealing from Cursula only increases the curse by one.
  • The curse extends to the past (sucks to suck if you encounter a jammed boss there).
  • There are a few rooms where jammed enemies can spawn naturally. This can occur on the following floors: Abbey of the True Gun, Resourceful Rat’s Lair, Forge, and Bullet Hell.
  • Jammomancers and Jamerlengo are both capable of jamming a single enemy or the entire room.

That's everything we are sharing today for this Enter the Gungeon guide. This guide was originally created and written by Erkijokko. In case we fail to update this guide, you can find the latest update by following this link.

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Enter the Gungeon - Beginner's Curse Guide (2024)

FAQs

Is Curse good in Enter the Gungeon? ›

On paper it seems bad, but curse does have some positives. Jammed enemies drop more money than normal ones, so you'll usually be able to afford all of the rarer items in shops if you stack enough. Also, cursed items, like Big Boy and the Fightsaber, are really powerful in most cases.

How to reduce curse in Enter the Gungeon? ›

Curse is decreased by:
  1. Dropping any cursed item/gun.
  2. Praying at the following Shrines: Cleanse Shrine (sets curse to 0) Dice Shrine granting Cleansed (removes up to 10 curse)

Why is Enter the Gungeon so difficult? ›

The difficulty is bullet patterns. You have to memorize how each enemy shoots its bullets. Once you know what to expect it's easier to dodge roll. But RNG Kan kill a run.

How many hours does it take to get to 100% Gungeon? ›

When focusing on the main objectives, Enter the Gungeon is about 22½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 158 Hours to obtain 100% completion.

What is the rarest thing in Enter the Gungeon? ›

class items and guns are the rarest, and can be found in black chests and rainbow chests.

What is the best first character in Enter the Gungeon? ›

6 The Marine - Best Starting Character

The Marine is the best character for newcomers to Enter the Gungeon. His One Armor gives you a bit more breathing room in the early game, allowing you to take an extra hit of damage before your hearts get affected.

What is the easiest character to beat Enter the Gungeon? ›

Marine is the most straightforward as mentioned above. He's got the best starting weapon and starts with free armor. His innate accuracy and reload boost also helps. Pilot has a crap basic weapon, but lockpicks can make or break some runs.

Is Hades easier than Enter the Gungeon? ›

Hades is easier for a "first try" win, since Athena's boons all together can give you insane amounts of effective invincibility; the only things in Gungeon that can give you effective i-frames are all rare items that usually have gimmicks attached.

What is the best starting gun in Enter the Gungeon? ›

The Marine Sidearm is The Marine's starting gun. It has a good accuracy and a stronger knockback than other starting guns.

How to get items that cost 9999 in Gungeon? ›

can you only steal them or is there another way? You have to steal these Items, that's the only way to unlock and get them for the first time. Originally posted by tobias599: You have to steal these Items, that's the only way to unlock and get them for the first time.

Is there a way to make enter the Gungeon easier? ›

If you want to improve your Enter The Gungeon run, it involves a lot of caution and preparation. Bullets don't move nearly as fast as you might think, and stopping shooting when you're confused about a pattern can help you dodge and figure out the rhythm of the fight, or understand a floor you're getting lost in.

Is Curse a good move? ›

A Pokemon that has been cursed will lose a quarter of its maximum HP every turn. This continues happening until the Pokemon is switched out, faints, or the battle ends. This is not that great for competitive battles, as your opponent can easily play around it, but it can wreck a whole team in a regular playthrough.

How much damage does curse do? ›

The Ghost Pokemon that uses Curse loses 50% of its HP and afflicts the other Pokemon with a Curse. This effect hurts the Cursed Pokemon by 25% of their Max HP each turn.

Which gun does the most damage in Enter the Gungeon? ›

Makeshift cannon has the biggest dmg, i did one shot the Dragun with it (1 or 2 of the balls floated around his heart and did not vanish and as the heart did get attackable they hit it and Dragun was done). Other Weapons are also good, Yari Launcher also bypasses the Boss Dmg cap.

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